Heavy Weapons
The five weapons rated 7 or more for power: Sniper Rifle, Bazooka, Singularity, Warpgate and Orbital Laser. They drop in sets, so when one falls, most of the room gets one.
A heavy is any weapon rated 7/10 or higher: the Bazooka (9/10), then the Sniper Rifle, Singularity, Warpgate and Orbital Laser at 7/10 each. What sets them apart is how they arrive. When one drops, about two-thirds of the living players each get one, far apart, so a heavy round is a room full of people holding them, not one fighter pulling ahead.
The table shows the price of that power. Four of the five carry only two charges, the Sniper Rifle carries five, and the slowest cooldowns, 1.4 s on the Sniper Rifle and the Orbital Laser, make every use a commitment. Damage shows what each is for: the Bazooka's 115 HP (at the center of its blast) and the Sniper Rifle's 42 HP land in a single shot, the Singularity's 30 HP comes at the end of a pull, the Warpgate deals no damage, and the Orbital Laser burns a whole column over time, so both show a dash.
Against the class, expect everyone to have one, keep moving, and use cover that bullets cannot cross.
Side by side
| Weapon | Damage | Cooldown | Ammo per pickup | Power rating |
|---|---|---|---|---|
| Bazooka | 115 | 0.9 s | 2 | 9/10 |
| Sniper Rifle | 42 | 1.4 s | 5 | 7/10 |
| Singularity | 30 | 0.42 s | 2 | 7/10 |
| Warpgate | — | 0.9 s | 2 | 7/10 |
| Orbital Laser | — | 1.4 s | 2 | 7/10 |
The weapons
BazookaThe heaviest weapon in Vibe Fighter: two rockets with a large blast and enormous knockback.
Sniper RifleA slow, high-damage rifle with a very fast, almost flat bullet.
SingularityA thrown black hole that drags everyone nearby toward its centre, then collapses in an explosion.
WarpgateFires bolts that plant linked portals wherever they land, including outside the arena.
Orbital LaserFires a beacon that marks a spot. A moment later a beam from the sky burns the whole column above and below it.