Maps with Black Holes

Arenas built around a gravity well that drags fighters and shots toward a core that kills on touch.

A black hole pulls fighters, bullets and thrown weapons toward its center. The pull is mild at the rim and steepens toward the core, and touching the core kills instantly. Grounded fighters feel only a fraction of it, so the danger is leaving the ground. That makes it a rule about jumps and shots, not about where you stand. Gravwell has one hole in the middle of a ring of platforms. The shoulders inside its rim are contested ground where you fight the pull to stay put, and the outer ledges are the stable reset. Binary has two holes with a saddle between them where the pulls cancel, until one step off-center lets the nearer one win.

Shots curve, so aim for where the pull will take them, or fight from outside the field.

The maps

  • Gravwell
    Gravwell

    A permanent black hole hangs in the centre of the arena and drags fighters toward it. Touching its middle is fatal.

  • Binary
    Binary

    Two black holes, each with a ring of platforms orbiting it in opposite directions like meshed gears.

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